| Title | : | N |
| Name | : | Thomas de Groot |
| Country | : | Netherlands |
| : | ###################### | |
| Webpage | : | |
| Topic | : | 20,000 Leagues Under The Sea (September) |
| Copyright | : | Agreed - 2008-09-30 13:40:28 |
| JPG file | : | pw-1222778302-N.jpg |
| Renderer Used | : | MegaPOV 1.2.1 |
| Tools used | : | POV-Ray; Silo2; Moray; Poser7; PlantStudio |
| Render Time | : | ca. 4.5 hours |
| Hardware Used | : | HP Pavillion Media Center m7490.nl-a; Pentium D 2x3GHz |
This is my most autobiographical scene till now. I grew up with Jules Verne. I was weaned on 20k Leagues. My first ever film was 20k Leagues with James Mason and Kirk Douglas. At school, one of my friends also had seen the film so - over the next several weeks - we decided to replay the story in the school yard during breaks, using those other morons who had not seen the film as stand-ins and props. My friend played Ned Land, I was – of course – Captain Nemo.
This scene recreates the mood of our play but in the setting of a memorial monument dedicated to the lost crew of a fishing ship.
More than the film, I have always been attracted to the original illustrations of Verne’s books. They were the inspiration for several elements of the scene. You are invited to find them, using the following site: http://jv.gilead.org.il/rpaul/Vingt%20mille%20lieues%20sous%20les%20mers/ Just to set you on your way, look for flag, ship wheel, harpoon.
The Memorial Plaque stays in the literary mood. The ship’s name, Cathy E, refers not only to my alter ego Cathy, but also to Cathy Earnshaw, the heroine of Wuthering Heights; Westward Ho! has never been a fishing town, but it is one of those rare places that got their names from a novel; and finally, the date is the first publishing date of 20k Leagues.
The shown objects have been modelled in Silo2 (the memorial monument including the ship wheel) or Moray (the memorial plaque).
The human figures have been modelled in Poser7. Captain Nemo’s flag has been animated in Poser7.
The grassy knoll has been jointly covered by Rune’s grasstex macro and plants from Poser7 and PlantStudio.
The sky and Sun are controlled by LightsysIV (Jaime Vives Piqueres et al.) while the high clouds are generated by Zeger Knaepen’s FastCloud macro. The big (thunder) cloud is generated by Gilles Tran’s MakeCloud macro. The cloud generated artefacts in the transparency of Cathy’s hair which I had to post process as well as I could.
No radiosity was used here. Instead, two fill-in lights smooth the shadows. The huge media cloud and detailed settings needed for the figures’ skin would have asked for very long render times.
This is Cathy’s World #6.
| General statistics | ||
| No of ratings | : | 13 |
| Min. overall rating | : | 30 (10 / 10 / 10) |
| Max. overall rating | : | 55 (17 / 19 / 19) |
| Sum of rating | : | 565 / 780 |
| Date uploaded | : | 2008-09-30 13:38:22 |
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