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1.
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30-08-2008
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The foreground is way too bleached. The gray sky is not a good idea, you don't need to always use the actual sky color, but slightly blueish would have been much better than perfect gray. The hole in the wall is too dark. Avoid exaggerating the contrast, we don't need that much of it to get the picture (in fact, we miss the picture instead!). The concept is good and original.
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2.
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28-08-2008
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Great concept! The only thing wrong with this image is that it looks too washed out.
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3.
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27-08-2008
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I like the concept. It's similar (and better executed) to mine. However, the actual photographic contrast is lacking, so it's somewhat difficult to tell what's going on. The metal fence should contrast more with the wall and the stones (rubble?) on the ground.
Is the wall being knocked in? I think that's what's going on but it's really hard to tell. I like the razor wire, but again, the lack of contrast seems to hurt the presentation.
None of these are insurmountable, I'm guessing some more time spent on it will make it a much more polished looking image (which I understand completely :)
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4.
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27-08-2008
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Seems hard to pick out detail on the bleek side of the wall. Too much ambient?
Razor wire looks pixelated... Is that a texture?
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5.
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20-08-2008
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Very nice concept! I wish you had had more time to complete this. As it is, I think the modelling was good, especially the chainlink fence with barbed wire.
The green side seemed rather dark to me; it would have been nice to see it more clearly. Also, the rubble and hole seemed a bit odd. The hole seemed too ragged for stone, and the rocks almost looked like they were stuck to the fence in places.
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6.
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18-08-2008
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The idea is interesting in itself, but the scene needs more work. The wall needs thickness, visible through the hole; the contrast of the foreground is too flat and the textures could be more detailed.
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7.
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18-08-2008
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The image is a bit washed out and lacking in contrast. The wire fence is very good.
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8.
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18-08-2008
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From the sky, I'm guessing this ia a raytraced image, but lighting is very much missing in this image, which probably is the cause for the 'flatness' of all the objects.
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