Member : JuuG
| Title |
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KP x QN |
| Name |
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John |
| Country |
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United Kingdom |
| Email |
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####################### |
| Webpage |
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| Topic |
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Chess and Checkers: The Way to Mastership (November) |
| Copyright |
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Agreed - 2008-12-06 07:10:02 |
| JPG file |
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pw-1226910388-KPxQN.jpg |
| Renderer Used |
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POV-Ray |
| Tools used |
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Poser and PoseRay |
| Render Time |
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8 min 23 sec |
| Hardware Used |
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Core 2 Quad CPU - 4GB RAM |
Image description
Or King’s Pawn takes Queen’s Knight. The pieces are drawn to match their real-life chess counterparts: Tall, powerful queen, round-headed pawn taking a sideways stab at the knight etc. And I now understand why a knight on the chess board can only make a hook-shaped attack in a circle around itself: it’s that silly ball-and-chain weapon (sometimes called a Morning Star).
Description of how this image was created
Players, clothes, dagger and sword are Poser imported via PoseRay. Helmets and crowns modelled in POV-Ray, plus the plinths, the pawn’s pike and the knight’s morning star and shield. The knight’s horse is a blob object. The scenery is more POV-Ray modelling. The grasses are from a macro by Gilles Tran. I made the castle years ago for an IRTC competition and always liked it - nice to use it again. The line of trees on the horizon is a random mix of 3 tree models imported from Poser.
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General statistics
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| No of ratings |
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18 |
| Min. overall rating |
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15
(5
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5
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5)
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| Max. overall rating |
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44
(14
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15
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15)
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| Sum of rating |
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632 / 1080 |
| Date uploaded |
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2008-11-17 08:26:28 |
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Specific details
Note: The maximum value below is misleading as the voting system has changed.
If the member votes for all the entries and has created one him/herself, there is an automatic 20/20/20 score added to the value (This encourages all members who enter to vote).
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| Artistic |
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| Concept |
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| Technical |
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| Overall |
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Comments by members when rating this image
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1.
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28-12-2008
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Good job on this one. I don't like the camera lighting though. The head light is too obvious and people look scary that way.
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2.
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19-12-2008
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Nice image all round. A little bit better tecturing and maybe more dynamic posing would have improved the piece. Lack other pieces seems a little odd. Queen has a sort of odd look to her.
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3.
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19-11-2008
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(The proper term for that silly weapon is actually "flail"; a morning star doesn't have the chain.)
Best attempt so far to get some dynamics into what is basically a chess scene, but your approach of using partly human partly chess piece "chimeras" could have been carried beyond this. The knight's posture seems to be a bit too much on the generic side of "Argh! I'm hit!", and the pawn could have a somewhat more active posture. The way he's holding the pike doesn't seem fit to deliver a deadly strike with that weapon. The king's facial expression is a bit too much on the "schadenfreude" side to fit a deadly battle, and his overall posture could be a bit more active, too; and the queen should at least show SOME interest in the battle, but she's not even looking at the pawn nor the knight. Textures are a bit too noisy overall for my taste, especially in the background.
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