STILLS:

    -     Home     -     Stills     -     Animations     -     Register     -     FAQ     -     TC-RTC Rules     -     Contact Us     -     Forum     -     Member Area     -    

Black Knight

Member : ianm123
Black Knight
Title : Black Knight
Name : Ian MacKay
Country : Australia
Email : #########################
Webpage : fortymacfour.com
Topic : Chess and Checkers: The Way to Mastership (November)
Copyright : Agreed - 2008-11-11 03:55:49
JPG file : pw-1226375550-Black_Knight.jpg
Renderer Used : PovRay 3.6
Tools used : Photoshop for compression
Render Time : 5 min 20 sec
Hardware Used : Pentium 4 2.4Ghz
Image description
The black knight confronts the white bishop on the way to becoming the master of the castle. The original idea was for a realistic scene and began with the horse head. However that didn't work so the scene became surreal. The knight is almost off frame. The castle has no entrance because it is symbolised by a chess piece. .... and so on.
Description of how this image was created
The board squares are height fields. The stone walls are isosurfaces.. The clouds are a photo. Everything else is simple CSG.
General statistics
No of ratings : 18
Min. overall rating : 6 (2 / 2 / 2)
Max. overall rating : 37 (12 / 12 / 13)
Sum of rating : 516 / 1080
Date uploaded : 2008-11-11 03:52:30
Specific details

Note: The maximum value below is misleading as the voting system has changed.
If the member votes for all the entries and has created one him/herself, there is an
automatic 20/20/20 score added to the value (This encourages all members who enter to vote).

Rating type :
Min : Max : Sum : Out of
Artistic :
2 : 20 : 163 : 360
Concept :
2 : 20 : 176 : 360
Technical :
2 : 20 : 177 : 360
Overall :
6 : 60 : 516 : 1080
Comments by members when rating this image
1.   28-12-2008 Refreshing concept. A bit flat on the rendering side though. I wonder what your knight would have looked like under true 3D lighting. Very good grass.
2.   20-11-2008 Quite a goog job on the horse, considering that it is pure CSG - and surprisingly good grass effect. The rest could be improved; e.g. the wall on the right side looks like made of bails of gray hay (your preference for noise kills here, I guess); the wall on the left would need some fill light (or radiosity) instead of ambient; the base of the tower ends too high up, leaving a dark gap between it and the path. The bishops geometry looks broken at the "cut" of his tiara, it is too small as compared to knight and tower to look like any sort of opponent - and it's actually a quite ugly chess piece :) Bottom part looks more like a rocket engine bell to me. Overall concept is rather conventional.
3.   19-12-2008 The inconsistent look is apparent which sort of detracts from the whole piece. I love the work on the grass though.

- Privacy Policy - Terms & Conditions - FAQ - Contact Us -

Copyright © Steve Paget & Colin Price with Stephen McAvoy & Thomas de Groot : 2007-2011 - All rights reserved