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1.
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30-08-2008
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Sorry, this is just too basic look&feel for me. I can't stand large areas of uniform color. When a picture is split like that, it strongly suggests the presence of an underground world (such as large cave or ocean). In your case, it would have been better to split vertically, and blend the nature with the city from left to right, in such a way that trees become skyscrapers. The sky would have shown a sun on the left, and stars on the right, etc.
But please use a bit of blending to avoid such a clean-cut separating line.
The idea for random rectangles is smart, but it didn't really work.
Finally, I want to congratulate you for very first rendering competition.
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2.
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28-08-2008
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Great idea! Although the image looks basic, it certainly works for contrast.
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3.
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27-08-2008
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I think I understand the concept. The only problem I find with the image is that it simply looks like two disparate images stuck together instead of one that looks cohesively like one image.
Good work in getting an image done though. I missed the deadline.
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4.
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18-08-2008
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The concept has real promise and definitely demonstrates clear contrasts however the outworking of that concept could probably do with a bit more work.
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5.
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18-08-2008
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I think you got the idea right and I hope you will expand a bit on this, time and possibilities being there of course. You chose a very effective way to picture the theme. Try to put some more trees maybe, and use POV-tree as that works with mesh2 objects.
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6.
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17-08-2008
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The concept is interesting - and challenging. This is just a suggestion, but I would maybe have sacrificed the night element, to accentuate more the other contrasts.
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7.
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17-08-2008
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Congrats on getting an image done for entry! That's the hardest step for me :) I think you had a neat concept here, and with practice, I believe your raytracing skills will definitely progress.
Artistically, the compsition of the image is a bit off. The tree at the top is cut off (and it is also rather obviously the default tree, for anyone who has used the macro). The horizontal line in the middle makes the image appear even narrower than it is. Reducing the width of the image would make it feel more balanced, I think.
Radiosity was rather wasted on the picture, in my opinion. You could have reduced your render time immensely without it. It's useful for adding highlights and reflective color, but that doesn't really come into play in this image. Also, the big yellow window (?) at the bottom is distracting. I do like the buildings with their scattered lights, though. It keeps the bottom from being impossible to see.
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8.
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17-08-2008
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A good idea and well done but the lights in the dark are too contrasty
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