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Just a dream?

Member : Miri
Just a dream?
Title : Just a dream?
Name : Manuela
Country : Germany, Deutschland
Email : #######################
Webpage :
Topic : Dreams (September)
Copyright : Agreed - 2009-12-17 09:04:52
JPG file : pw-1261040692-Dreams_.avi
Renderer Used :
Tools used : Bishop3D, AdvEnc
Render Time : about 12 hours
Hardware Used : Athlon II X4 620, 4GB RAM
Image description

Laws of definition:
1st --- Dreams - An accumulation of input data obtained during the Proxel-connection between I.S.E. constructs of different levels.
2nd -- It is not logical to draw a parallel between I.S.E. constructs in any field with historical carbonbased creatures.
3rd -- Constructs are superior mechanisms because of the absence of feelings, illusion of subconscious and free will, which have resulted in eradication of oxygen utilizing creatures.
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Report 01100011 01101111 01101110 01110011 01100011 01101001 01101111 01110101 01110011 00001101 00001010
x I.S.E. 00110100 00110010:

I.S.E. #102874a42 irrationally repeats accumulation of non-input data.
Description:
Parallelism with subject "falling water drop" into water.
Implementation of a walk on indefinable colourful, glowing blocks and interaction with a metaphor of falling drop.
Illogical behavior in following an unknown object, in this case in the shape of the metaphorical gear - drop.
Nonrational reaction when a big, substandard reconstruction of a carbon based limb appears at a time.
I.S.E. #102874a42 performs a precipitated, unauthorized abandonment of recharge box alpha 3.
Detailed investigations including records of EDIs and protocols of database access revealing, that I.S.E. #102874a42 is not supposed to contain any information about the structure of Level 3 alpha recharge rooms as well as it should be able to leave recharge box alpha 3 without a transmission of the proper code.

As a result this unit recommendates the inevitable taking possession of I.S.E. #102874a42 and an immediate fragmentation in isolated, antiviral environment.

Description of how this image was created

Note: This video was encoded with H.264. If you have problems to watch the animation, you could try MPlayer, KMPlayer or SMPlayer.
Personally I'm using SMPlayer Portable to play the animation (just extract and play ^^).
The scenes were completely done in Bishop3D using primitives. As basic unit the gear is a CSG difference of prism and cylinder. The constructs (and also the huge hand) are made referencing the gear, created with nested CSG unions to define upper legs, lower legs, foot, upper arms, lower arms, hands, etc. Sphere_sweeps are used for the wires at its head and spheres for its heart.
Ik is used to define its movements for the dream phases. In the last scene it's more a rotating and moving of the CSGs than using IKs.
The colored lightpath is made of lightgroups of boxes with colored lights. The construct itself also has three colored (blue, red, green) lights in a lightgroup. Animated light multipliers and an ambient light of 0 are used to get the black fade between the scenes. Recharge boxes are CSGs of scaled superellipsoids, torus, cylinder and spheres. Rotated boxes form the hand-shape-room. To save ressources the other recharge boxes are references, not moving constructs inside the recharge boxes are made of a box with an image_map of the construct. Recharge boxes, which are just visible from above, are only a CSG of two superellipsoids with referencing the green "lights" at top (without doors or hinges).

Thanks to Stephen's and StephenS's method (thank you very much), I didn't have to animate the full construct with all visible details in the modeller:
Using cylinders and boxes as placeholders and inserting them in the proper place in the CSG structure, I could rotate the CSG with just the cylinders visible and hiding all little gears. Altogether the construct is made of 1257 gears and the huge hand of 247 gears.
The scenes were rendered using 001_, 002_, 003_ and 004_ as name prefixes of generated png-files. They were all put together in a folder and Advanced Encoder was used to create the movie from images. Altogether the animation is made of 444 frames.
Finally many more thanks to Stephen for proofreading the story/description!!

General statistics
No of ratings : 2
Min. overall rating : 30 (10 / 15 / 5)
Max. overall rating : 46 (15 / 16 / 15)
Sum of rating : 76 / 120
Date uploaded : 2009-12-15 16:13:48
Specific details

Note: The maximum value below is misleading as the voting system has changed.
If the member votes for all the entries and has created one him/herself, there is an
automatic 20/20/20 score added to the value (This encourages all members who enter to vote).

Rating type :
Min : Max : Sum : Out of
Artistic :
10 : 15 : 25 : 40
Concept :
15 : 16 : 31 : 40
Technical :
5 : 15 : 20 : 40
Overall :
30 : 46 : 76 : 120
Comments by members when rating this image
1.   26-12-2009 A clever animation, I like the way emotional content goes from interest to intrigue to humour to sadness then finally dismay. [SMcA]

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